In this video we will learn about MessagingService so that servers in your game can communicate. PublishAsync and SubscribeAsync are used to send and receive data sent between servers.
Become a Channel Member and benefit from a range of perks!
In this video we will learn about MessagingService so that servers in your game can communicate. PublishAsync and SubscribeAsync are used to send and receive data sent between servers.
Become a Channel Member and benefit from a range of perks!